>Canciones >get him back!

get him back!

Olivia Rodrigo

pop

get him back!
Reproducciones
0
Popularidad
81
Tiempo desde su lanzamiento
8.2 meses
Fecha de estreno: 08/09/2023
Tempo
162
BPM
Compás
4/4
Tonalidad
Fa mayor
Duración
3:32
Camelot
7B

Escuchar en Spotify

Para añadir esta canción a la cola de Spotify, inicia sesión

Vídeo

Letra

One, two, three Wait, is this the song with the drums? I met a guy in the summer and I left him in the spring He argued with me about everything He had an ego and a temper and a wandering eye He said he's six foot two and I'm like, "Dude, nice try" But he was so much fun and he had such weird friends And he would take us out to parties and the night would never end Another song, another club, another bar, another dance And when he said, "Something wrong?" he'd just fly me to France So I miss him some nights when I'm feelin' depressed 'Til I remember every time he made a pass on my friend Do I love him? Do I hate him? I guess it's up and down If I had to choose I would say it right now I wanna get him back I wanna make him really jealous, wanna make him feel bad Oh, I wanna get him back 'Cause then again, I really miss him and it makes me real sad Oh, I want sweet revenge And I want him again I want to get him back, back, back So I write him all these letters and I throw them in the trash 'Cause I miss the way he kisses and the way he made me laugh Yeah, I pour my little heart out but as I'm hittin' send I picture all the faces of my disappointed friends Because everyone knew all of the shit that he'd do He said I was the only girl but that just wasn't the truth And when I told him how he hurt me, he'd tell me I was trippin' But I am my father's daughter, so maybe I could fix him I wanna get him back I wanna make him really jealous, wanna make him feel bad Oh, I wanna get him back 'Cause then again, I really miss him and it makes me real sad Oh, I want sweet revenge And I want him again I want to get him back And then? (And then) I want to get him back, back, back I wanna key his car (I want to get him back) I wanna make him lunch (And then I, I want to get him back) I wanna break his heart (Then I, I want to get him back) Then be the one to stitch it up (And then I, I want to get him back) Wanna kiss his face (And then I, I want to get him back) With an uppercut (Then I, I want to get him back) I wanna meet his mom (And then I, I want to get him back) Just to tell her her son sucks, oh (Then I, I want to get him back) I wanna key his car (Then I, I want to get him back) I wanna make him lunch I wanna break his heart (Then I, I want to get him back) Stitch it right back up I wanna kiss his face (I want to get him back) With an uppercut I wanna meet his mom (Then I, I want to get him back) And tell her her son sucks, yeah I wanna get him back I wanna make him really jealous, wanna make him feel bad Oh, I wanna get him back 'Cause then again I really miss him and it makes me real sad Oh, I want sweet revenge and I want him again I want to get him back And then? (And then) I want to get him back, back, back I'll get him, I'll get him, I'll get him, I'll get him back (Woo-hoo) Get him back (C'mon, c'mon) I'm gonna get him so good, he's not even gonna know what hit him He's gonna love me and hate me at the same time (Get back, girl, you better get him back) (You got it?) Oh, I don't know, I got him good, I got him really good

Características de get him back!

0.85
Energía

La energía es una medida que va desde 0.0 hasta 1.0 y representa una medida perceptual de intensidad y actividad. En general, las pistas energéticas parecen rápidas, fuertes y ruidosas. Por ejemplo, el death metal tiene una alta energía, mientras que un preludio de Bach puntúa bajo. Las características perceptuales que contribuyen a este atributo incluyen el rango dinámico, la percepción de la intensidad, el timbre, la tasa de inicio y la entropía general.

0.01
Acústica

Una medida de confianza de 0.0 a 1.0 que indica si la pista es acústica. Un valor de 1.0 representa una alta certeza de que la pista es acústica.

0.55
Bailable

La 'bailabilidad' describe cuán adecuada es una canción para bailar, basándose en una combinación de elementos musicales que incluyen el tempo, la estabilidad del ritmo, la fuerza del ritmo y la regularidad en general. Un valor de 0.0 es la menos adecuada para bailar y 1.0 es la más adecuada.

0.00
Instrumental

Predice si una pista carece de elementos vocales. Así, los sonidos de 'Ooh' y 'aah' son considerados instrumentales. Pistas de rap o de palabras habladas son inequívocamente identificadas como 'vocales'. Si valor de instrumentalidad se acerca a 1.0, es más probable que la pista no contenga contenido vocal. Valores > 0.5 indican claramente pistas instrumentales, y la confiabilidad se incrementa a medida que el valor se acerca a 1.0.

0.61
Directo

Detecta la presencia de público en la grabación. Valores de 'directo' más elevados indican una probabilidad mayor de que la pista se haya interpretado en vivo. Un valor superior a 0.8 ofrece una alta probabilidad de que la pista sea en en directo.

-5.72
Volumen

La sonoridad general de una pista en decibelios (dB). Los valores de sonoridad se promedian en toda la pista y son útiles para comparar la sonoridad relativa de las pistas. La sonoridad es la cualidad de un sonido que constituye el correlato psicológico primario de la fuerza física (amplitud). Los valores generalmente oscilan entre -60 y 0 dB.

0.18
Hablado

'Hablado' detecta la presencia de palabras habladas en una pista. cuanto la pista más se parezca al habla (por ejemplo, un programa de entrevistas o audiolibros), más cercano a 1.0 será el valor del atributo. Valores por encima de 0.66 describen pistas que probablemente estén compuestas completamente por palabras habladas. Valores entre 0.33 y 0.66 denotan que pueden contener tanto música como habla, incluyendo casos como la música rap. Valores por debajo de 0.33 probablemente representan música y otras pistas que no se asemejan al habla.

0.74
Positividad

Una medida de 0.0 a 1.0 que describe la positividad musical transmitida por una pista. Las pistas con un alto valor suenan más positivas (por ejemplo, alegres, felices, eufóricas), mientras que las pistas con un valor bajo suenan más negativas (por ejemplo, tristes, deprimidas, enojadas).